
Unfortunately few
flights go as planned in the simulator. Usually there is an engine failure,
Slat/Flap problem or Electrical failure. This requires the F/E to run through a
flow known as a "stabilizer". This is a quick action to stabilize the situation
until the proper checklist can be opened and began. In an abnormal situation the
F/E reads the checklist aloud upon the Captains command and follows the
instructions. He then fully informs the rest of the flight crew what systems are
available, which are degraded, and which are non-functioning as well as any
special considerations.
For the F/E, the simulator is an exercise in preparing
the aircraft for landing. Here is a typical lesson:
T/O with a V1 cut. The F/E completes the "Engine Fire
Severe Damage" Checklist while maintaining the fuel in balance. One the aircraft
is under control and checklist complete he gets the ATIS and inform the front
end of the landing runways (if they have not already done this for themselves).
He then computes the performance data transfers it to the Pilots. When commanded
he completes the "One Engine Inoperative In Range/Approach" Checklist. Upon
starting the Approach he monitors the flight instruments and radios backing up
all callouts. All the while he is still constantly keeping the fuel in balance.
At DH a Go-Around is initiated (with one engine out). He pushes the throttles to
Max. Power and again backs up the flight crew in callouts and procedure. At 2000
feet a second engine fails (usually it is #1 and #2 thus the "A" hydraulics are
no longer functioning). Now--crew coordination is essential. The F/E protects
Essential Power putting it on the remaining operative generator, downloads
electrical items to load shed, and initiates a max dump from the rear fuel panel
to keep the aircraft flying. As soon as this is complete he dives into the
"Engine Fire Severe Damage" checklist. When it appears the aircraft is flying he
goes to a control rate dump and ask the Captain if it is OK to secure the dump
(and all this must be accomplished while remaining in balance). By this time the
front seaters should be turning the aircraft back towards the airport. The F/E
then quickly gives them approach speeds and tells them he will have to manually
lower the gear and flaps (flap 5). At the Captains command he terminates the
dump and reaches onto the overhead panel to lower the flaps through the
alternate flap switches to FLAP 5. This takes several seconds to accomplish. The
F/E is now out of his seat and immediately grabs the Manual Gear Crank. At the
Captains Command he begins to crank the landing gear down--One gear at a time
through a complex cranking procedure. Even the best Engineer are lucky to have
this complete at 500 feet AGL; usually it is complete at 200ft AGL. Once
complete the F/E must then jump back into his seat and attempt to get his
seatbelt fastened prior to touchdown.
Once the Simulator portion is complete and checkride
passed, the F/E is still not fully trained.
He must now complete I.O.E.
(Initial Operating Experience)